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spy.c
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C/C++ Source or Header
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2000-04-04
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12KB
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390 lines
/***************************************************************************
S.P.Y. (c) 1989 Konami
Similar to Bottom of the Ninth
driver by Nicola Salmoria
***************************************************************************/
#include "driver.h"
#include "vidhrdw/generic.h"
#include "cpu/m6809/m6809.h"
#include "vidhrdw/konamiic.h"
int spy_vh_start(void);
void spy_vh_stop(void);
void spy_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
static int spy_interrupt(void)
{
if (K052109_is_IRQ_enabled())
{
if (cpu_getiloops()) return M6809_INT_FIRQ; /* ??? */
else return interrupt();
}
else return ignore_interrupt();
}
static int rambank;
static unsigned char *ram;
static READ_HANDLER( spy_bankedram1_r )
{
if (!rambank) return ram[offset];
else return paletteram_r(offset);
}
static WRITE_HANDLER( spy_bankedram1_w )
{
if (!rambank) ram[offset] = data;
else paletteram_xBBBBBGGGGGRRRRR_swap_w(offset,data);
}
static WRITE_HANDLER( bankswitch_w )
{
unsigned char *rom = memory_region(REGION_CPU1);
int offs;
/* bit 0 = RAM bank? */
if ((data & 1) == 0) usrintf_showmessage("bankswitch RAM bank 0");
/* bit 1-4 = ROM bank */
if (data & 0x10) offs = 0x20000 + (data & 0x06) * 0x1000;
else offs = 0x10000 + (data & 0x0e) * 0x1000;
cpu_setbank(1,&rom[offs]);
}
static WRITE_HANDLER( spy_3f90_w )
{
/* bits 0/1 = coin counters */
coin_counter_w(0,data & 0x01);
coin_counter_w(1,data & 0x02);
/* bit 2 = enable char ROM reading through the video RAM */
K052109_set_RMRD_line((data & 0x04) ? ASSERT_LINE : CLEAR_LINE);
/* bit 4 = select RAM at 0000 */
rambank = data & 0x10;
/* other bits unknown */
}
static WRITE_HANDLER( spy_sh_irqtrigger_w )
{
cpu_cause_interrupt(1,0xff);
}
static WRITE_HANDLER( sound_bank_w )
{
unsigned char *rom;
int bank_A,bank_B;
rom = memory_region(REGION_SOUND1);
bank_A = 0x20000 * ((data >> 0) & 0x03);
bank_B = 0x20000 * ((data >> 2) & 0x03);
K007232_bankswitch(0,rom + bank_A,rom + bank_B);
rom = memory_region(REGION_SOUND2);
bank_A = 0x20000 * ((data >> 4) & 0x03);
bank_B = 0x20000 * ((data >> 6) & 0x03);
K007232_bankswitch(1,rom + bank_A,rom + bank_B);
}
static struct MemoryReadAddress spy_readmem[] =
{
{ 0x0000, 0x07ff, spy_bankedram1_r },
{ 0x0800, 0x1aff, MRA_RAM },
{ 0x3fd0, 0x3fd0, input_port_4_r },
{ 0x3fd1, 0x3fd1, input_port_0_r },
{ 0x3fd2, 0x3fd2, input_port_1_r },
{ 0x3fd3, 0x3fd3, input_port_2_r },
{ 0x3fe0, 0x3fe0, input_port_3_r },
{ 0x2000, 0x5fff, K052109_051960_r },
{ 0x6000, 0x7fff, MRA_BANK1 },
{ 0x8000, 0xffff, MRA_ROM },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress spy_writemem[] =
{
{ 0x0000, 0x07ff, spy_bankedram1_w, &ram },
{ 0x0800, 0x1aff, MWA_RAM },
{ 0x3f80, 0x3f80, bankswitch_w },
{ 0x3f90, 0x3f90, spy_3f90_w },
{ 0x3fa0, 0x3fa0, watchdog_reset_w },
{ 0x3fb0, 0x3fb0, soundlatch_w },
{ 0x3fc0, 0x3fc0, spy_sh_irqtrigger_w },
{ 0x2000, 0x5fff, K052109_051960_w },
{ 0x6000, 0x7fff, MWA_ROM },
{ 0x8000, 0xffff, MWA_ROM },
{ -1 } /* end of table */
};
static struct MemoryReadAddress spy_sound_readmem[] =
{
{ 0x0000, 0x7fff, MRA_ROM },
{ 0x8000, 0x87ff, MRA_RAM },
{ 0xa000, 0xa00d, K007232_read_port_0_r },
{ 0xb000, 0xb00d, K007232_read_port_1_r },
{ 0xc000, 0xc000, YM3812_status_port_0_r },
{ 0xd000, 0xd000, soundlatch_r },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress spy_sound_writemem[] =
{
{ 0x0000, 0x7fff, MWA_ROM },
{ 0x8000, 0x87ff, MWA_RAM },
{ 0x9000, 0x9000, sound_bank_w },
{ 0xa000, 0xa00d, K007232_write_port_0_w },
{ 0xb000, 0xb00d, K007232_write_port_1_w },
{ 0xc000, 0xc000, YM3812_control_port_0_w },
{ 0xc001, 0xc001, YM3812_write_port_0_w },
{ -1 } /* end of table */
};
INPUT_PORTS_START( spy )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_PLAYER1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_PLAYER1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_PLAYER1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER1 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER1 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER2 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
// PORT_DIPSETTING( 0x00, "Invalid" )
PORT_START
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x03, "2" )
PORT_DIPSETTING( 0x02, "3" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x00, "7" )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x18, 0x08, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x18, "10k and every 20k" )
PORT_DIPSETTING( 0x10, "20k and every 30k" )
PORT_DIPSETTING( 0x08, "20k" )
PORT_DIPSETTING( 0x00, "30k" )
PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x60, "Easy" )
PORT_DIPSETTING( 0x40, "Normal" )
PORT_DIPSETTING( 0x20, "Difficult" )
PORT_DIPSETTING( 0x00, "Very Difficult" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x80, 0x80, "Continues" )
PORT_DIPSETTING( 0x80, "Unlimited" )
PORT_DIPSETTING( 0x00, "5 Times" )
INPUT_PORTS_END
static void volume_callback0(int v)
{
K007232_set_volume(0,0,(v >> 4) * 0x11,0);
K007232_set_volume(0,1,0,(v & 0x0f) * 0x11);
}
static void volume_callback1(int v)
{
K007232_set_volume(1,0,(v >> 4) * 0x11,0);
K007232_set_volume(1,1,0,(v & 0x0f) * 0x11);
}
static struct K007232_interface k007232_interface =
{
2, /* number of chips */
{ REGION_SOUND1, REGION_SOUND2 }, /* memory regions */
{ K007232_VOL(40,MIXER_PAN_CENTER,40,MIXER_PAN_CENTER),
K007232_VOL(40,MIXER_PAN_CENTER,40,MIXER_PAN_CENTER) }, /* volume */
{ volume_callback0, volume_callback1 } /* external port callback */
};
static void irqhandler(int linestate)
{
cpu_set_nmi_line(1,linestate);
}
static struct YM3812interface ym3812_interface =
{
1, /* 1 chip */
3579545, /* ??? */
{ 100 }, /* volume */
{ irqhandler },
};
static struct MachineDriver machine_driver_spy =
{
{
{
CPU_HD6309,
3000000, /* ? */
spy_readmem,spy_writemem,0,0,
spy_interrupt,2
},
{
CPU_Z80 | CPU_AUDIO_CPU,
3579545,
spy_sound_readmem, spy_sound_writemem,0,0,
ignore_interrupt,0 /* irq is triggered by the main CPU */
/* nmi by the sound chip */
}
},
60, DEFAULT_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */
1, /* 1 CPU slice per frame - interleaving is forced when a sound command is written */
0,
/* video hardware */
64*8, 32*8, { 14*8, (64-14)*8-1, 2*8, 30*8-1 },
0, /* gfx decoded by konamiic.c */
1024, 1024,
0,
VIDEO_TYPE_RASTER | VIDEO_MODIFIES_PALETTE,
0,
spy_vh_start,
spy_vh_stop,
spy_vh_screenrefresh,
/* sound hardware */
0,0,0,0,
{
{
SOUND_YM3812,
&ym3812_interface
},
{
SOUND_K007232,
&k007232_interface
}
}
};
/***************************************************************************
Game ROMs
***************************************************************************/
ROM_START( spy )
ROM_REGION( 0x28800, REGION_CPU1 ) /* code + banked roms + space for banked ram */
ROM_LOAD( "857m03.bin", 0x10000, 0x10000, 0x3bd87fa4 )
ROM_LOAD( "857m02.bin", 0x20000, 0x08000, 0x306cc659 )
ROM_CONTINUE( 0x08000, 0x08000 )
ROM_REGION( 0x10000, REGION_CPU2 ) /* Z80 code */
ROM_LOAD( "857d01.bin", 0x0000, 0x8000, 0xaad4210f )
ROM_REGION( 0x080000, REGION_GFX1 ) /* graphics ( dont dispose as the program can read them ) */
ROM_LOAD( "857b09.bin", 0x00000, 0x40000, 0xb8780966 ) /* characters */
ROM_LOAD( "857b08.bin", 0x40000, 0x40000, 0x3e4d8d50 )
ROM_REGION( 0x100000, REGION_GFX2 ) /* graphics ( dont dispose as the program can read them ) */
ROM_LOAD( "857b06.bin", 0x00000, 0x80000, 0x7b515fb1 ) /* sprites */
ROM_LOAD( "857b05.bin", 0x80000, 0x80000, 0x27b0f73b )
ROM_REGION( 0x0200, REGION_PROMS )
ROM_LOAD( "857a10.bin", 0x0000, 0x0100, 0x32758507 ) /* priority encoder (not used) */
ROM_REGION( 0x40000, REGION_SOUND1 ) /* samples for 007232 #0 */
ROM_LOAD( "857b07.bin", 0x00000, 0x40000, 0xce3512d4 )
ROM_REGION( 0x40000, REGION_SOUND2 ) /* samples for 007232 #1 */
ROM_LOAD( "857b04.bin", 0x00000, 0x40000, 0x20b83c13 )
ROM_END
static void gfx_untangle(void)
{
konami_rom_deinterleave_2(REGION_GFX1);
konami_rom_deinterleave_2(REGION_GFX2);
}
static void init_spy(void)
{
paletteram = &memory_region(REGION_CPU1)[0x28000];
gfx_untangle();
}
GAMEX( 1989, spy, 0, spy, spy, spy, ROT0, "Konami", "S.P.Y. - Special Project Y (US)", GAME_NOT_WORKING )